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Once per round, as an action, you can advance your lowest-level token in a research area (without paying knowledge). As with the other factions, upgrading to an academy or a research lab allows you to gain a tech tile. The positions of your planetary institute and academies are swapped on your faction board, as is the income you gain for trading stations and research labs.
#Half gaia project upgrade
You can later upgrade the trading station back into a research lab using the normal rules (including gaining a new tech tile). This counts as an “Upgrade to a Trading Station” action. Advancing in a research area is explained on page 15. You can now advance in the “Navigation” research area.Īs an action, you can “downgrade” a research lab into a trading station and immediately advance one level in a research area of your choice. In the next Gaia phase, move any Gaiaformer in your Gaia area back to its Gaiaformer space. Gaiaformers in your Gaia area are not available until the next Gaia phase.

#Half gaia project free
As a free action, you can move a Gaiaformer from a Gaiaformer space on your faction board to your Gaia area to gain one Q.I.C. If you do take that tech tile, no advancement occurs. You cannot advance in the “Navigation” research area, even if you take the tech tile below the “Navigation” research area. (You do not gain knowledge for planet types you colonized before upgrading to your planetary institute.) The first time you build a mine on each planet type, gain 3 knowledge. The accessibility of a space follows the same rules as the “Build a Mine” action. instead of power tokens to make satellites.Īs a special action, place a space station on an accessible space that does not contain a planet or another space station. You can only have one federation, but each time the power value of your federation becomes a multiple of 7, you may take the "Form A Federation" action again.

Instead, after all other players have placed mines (including the Xenos’ third mine), place your planetary institute on any red planet. Example: You can spend 3 credits to take the free action that allows you to gain one ore.ĭuring setup, do not place mines. You can spend credits instead of power to take free actions that allow you to gain resources. The swap does not count as a build or upgrade action no VP or power can be gained from it. This has no impact on existing federations, even if their power value becomes less than seven. Once per round, as an action, you can swap your planetary institute with one of your mines on the game board (this can help you form a new federation). You can choose to gain the power before or after charging. The Brainstone counts as one power token (when starting a Gaia Project, building satellites, etc.), but you can spend it as if it were three power.Įach time you would charge power from “Passive Action: Charge Power,” you gain one power token. The planetary institute itself can still be part of a federation on the board. Gaining this tile counts as forming a federation. When you upgrade to the planetary institute, immediately gain the Gleens’ federation token (gaining the resources shown as normal). Each time you build a mine on a Gaia Planet, gain two additional VP. To make a Gaia Planet habitable, pay one ore instead of one Q.I.C. If you would ever gain Q.I.C., gain that much ore instead once you have upgraded to the indicated academy, this effect no longer applies. You can form federations with a total power value of six instead of seven. You place a third starting mine after all other starting mines have been placed.

This mine counts as a normal mine in all ways except the following: this mine cannot be upgraded, and it does not count for any effects that relate to how many planet types or Gaia planets you have colonized.Įach time you build a mine on a planet colonized by an opponent, gain two knowledge. You do not have to pay for terraforming, but you must still pay the mine’s cost. Place your mine next to the opponent’s structure. When you take the “Build a Mine” action, you may build a mine on a planet colonized by an opponent (including the Lost Planet). During the Gaia phase, move the power tokens in your Gaia area to area II of your power cycle instead of to area I.ĭuring the Gaia phase, when you move power tokens from your Gaia area to area II of your power cycle, you may gain resources as if you were spending that much power to take free actions.
